Since ||Rem|| is available for play test reasons I figured I'd give some feedback since I've been using her a lot. Honestly, she's really strong and I think she's pretty fun and a great answer to absurdly bulky enemies. She can do single target really well, though if you set up correctly with your bleed application and letting her get the kills, you can pull off some great stuff with her bleed bursting and treating her like a win con. At first I was worried the bleed burst might be over-tuned, but after experiencing Labyrinth I think she's just fine considering the turn investment it takes to really get the kills. She's honestly been a life saver in labyrinth (though you kinda need Aqua for the cases where Rem gets one shot, though idk why you'd play without her anyway) and I have no idea how Jibril would've went if I hadn't burst through her before she could get her charge attack off without a massive help from Rem. I do have to say it's a shame that basically no enemies afaik have a weakness to her flail or bleed though for breaking. Makes her a little awkward sometimes since you really gotta use the bleed burst to get enough value to make up for not just bringing someone else so you can break enemies before they become a problem and such. That said I managed to get through floor 5 of labyrinth (could've kept going but it was late) playing Kazuma, Aqua, Chris, and Rem, which is definitely not optimal considering I don't even have Chris' skills leveled and she was mostly there for chests, and Rem was the MVP. Though she kinda had to be lol. Overall she's not the safest or most versatile pick, but I think she's strong and fun to play around at the moment and it'd be nice if she were able to actually exploit weaknesses like the other characters, though I understand she's not really intended to be an option at this point and that'll prolly get resolved anyway.
No problem! Just been enjoying the game and got around 12 hours in so far with a half dozen scenes or so left to look into eventually and thought I'd give back a bit since I'm looking forward to more.
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Since ||Rem|| is available for play test reasons I figured I'd give some feedback since I've been using her a lot.
Honestly, she's really strong and I think she's pretty fun and a great answer to absurdly bulky enemies. She can do single target really well, though if you set up correctly with your bleed application and letting her get the kills, you can pull off some great stuff with her bleed bursting and treating her like a win con.
At first I was worried the bleed burst might be over-tuned, but after experiencing Labyrinth I think she's just fine considering the turn investment it takes to really get the kills.
She's honestly been a life saver in labyrinth (though you kinda need Aqua for the cases where Rem gets one shot, though idk why you'd play without her anyway) and I have no idea how Jibril would've went if I hadn't burst through her before she could get her charge attack off without a massive help from Rem.
I do have to say it's a shame that basically no enemies afaik have a weakness to her flail or bleed though for breaking. Makes her a little awkward sometimes since you really gotta use the bleed burst to get enough value to make up for not just bringing someone else so you can break enemies before they become a problem and such.
That said I managed to get through floor 5 of labyrinth (could've kept going but it was late) playing Kazuma, Aqua, Chris, and Rem, which is definitely not optimal considering I don't even have Chris' skills leveled and she was mostly there for chests, and Rem was the MVP.
Though she kinda had to be lol.
Overall she's not the safest or most versatile pick, but I think she's strong and fun to play around at the moment and it'd be nice if she were able to actually exploit weaknesses like the other characters, though I understand she's not really intended to be an option at this point and that'll prolly get resolved anyway.
Thank you for the detailed writeup! It's super helpful and I appreciate the time you've put into it :)
No problem! Just been enjoying the game and got around 12 hours in so far with a half dozen scenes or so left to look into eventually and thought I'd give back a bit since I'm looking forward to more.