A downloadable game for Windows, macOS, Linux, and Android

Sign up for Patreon and play the NEXT UPDATE weeks in advance! https://www.patreon.com/adventurertrainer


Adventurer Trainer is an🔞 free non-commercial fan-made porn-parody Dating Sim/Visual Novel with RPG elements, set in a fictional universe loosely based on Konosuba and other titles. You will meet familiar characters, embark on exhilarating adventures, solve mysteries and more!

The current game version is 0.1.9a, complete with 130k words, 100 events and 28 H-scenes.


  • Animated H-scenes!
    High quality animations to satisfy any adventurer ;)
  • Your choices matter!
    Roleplay as Kazuma the way you want, and reap your rewards in the form of dynamic dialogue, loot, etc
  • Non-linear sandbox exploration!
    Spend your day the way you want to, be it adventuring, working at the guild, or spending time with your favorite Konosuba girl.
  • jRPG-like combat system and dungeon crawling
    Level up, equip better weapons and armor, and hunt monsters to your heart's content!
  • Various minigames
    Low on money? Work as the guild receptionist to dispatch adventurers on various jobs! Or maybe you'd like to go fishing instead?

_______________________________________________________________

Thank you for your support and I hope you enjoy playing the game! Leave any comments and feedback below and please consider supporting me on Patreon to receive perks such as early access to game builds, custom adventurers, etc.!



- Early-access to new builds!

- Cheats!

- Receive previews of the new updates!

- Vote on new content

- Your name in game's credits

- Your own Guild Adventurer / Guild Quest / Book

- Custom renders!

... and more!

IMPORTANT: The game is absolutely free-to-play. You are not required to donate any money, but your contributions are always greatly appreciated!

Updated 19 days ago
StatusIn development
PlatformsWindows, macOS, Linux, Android
Rating
Rated 4.7 out of 5 stars
(813 total ratings)
AuthorPastryIRL
GenreVisual Novel
Made withRen'Py
TagsAdult, Comedy, Eroge, Erotic, Hentai, JRPG, Parody, Porn, Romance, Story Rich
Average sessionA few hours
LanguagesEnglish
InputsKeyboard, Mouse, Touchscreen
LinksPatreon

Download

Download
Windows / Linux Build (v0.1.9a) 1.9 GB
Version 0.1.9a May 31, 2024
Download
Android Build (v0.1.9a) (.zip) 1.9 GB
Version 0.1.9a May 31, 2024
Download
Mac Build (v0.1.9a) 1.9 GB
Version 0.1.9a May 31, 2024
Download
Android Build (v0.1.9a) (.apk) 1.9 GB

Install instructions

1. Extract and run.

Development log

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Comments

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Viewing most recent comments 1 to 40 of 568 · Next page · Last page

Yoo how do i finish that princess lock pick thing the 2 arrows keeps  countering each other im dying 💀💀

Porfavor añadir el idioma Español, me encanta el juego

Doo da doo

How do confusion and fear interact?


Been going through darkness's skill upgrades, and for intimidate there are two upgrades that aren't mutually exclusive, one that aplies fear, and one that applies confusion, fear has a high chance to make the target skip turn, confusion has a chance to make them a target at random, how do they interact? Does one take priority over the other?

Fear takes priority; confusion affects the target during their action, while fear prevents said action entirely

Nice, that sounds like a very strong combo then

okay i already completed the game and i wait for 0.2.0 but one i thing i scare of is i can't download it, i mean in 0.1.9a i have to try so many times to download it because it said "app not install" what's that meaning and i still confused why i eventually got the game, does anybody know the problem and how to fix it?

where located save file  on android and pc  ?

Android>data>com.pastryirl.adventurertrainer

My game's keep crashing during the library adventure and I don't know why, last things I did are megumin casting and darkness buffs. Also, last thing I remembered that it said "no icon" or something, I already repeated it 5x but still crash. I forgot to screenshot and save. And why can't I save during the venture like I saved in the middle of the library venture and when I load, it goes back to the start, not the save point. This is a great game, 10/10 but there's some bugs happened

mental note cuz i am gonna forget about it: 

pedro you just played v0.1.9a, you're looking for 2.0, don't get lost

O jogo é muito bom e bem semelhante ao anime, parabêns para os desenvolvedores, eu fiquei surpreso por ver tantos easter eggs, para se ter noção, um dos ataque do mímico tem o som do baú do Minecraft abrindo. Só parei de jogar por conta de um bug na Lockpick que crashava o jogo durante uma missão do resgate de uma jovem de cabelo rosa, não sei se é por que eu ainda não havia liberado a habilidade com a Chris.

Cómo transfiero mis datos del juego a otra versión se puede o no? Esque no quiero hacer todo de nuevo esque estoy en la versión 0.1.6a y pues no jugué el juego y recién me enteré que hay una nueva actualización como transfiero mis datos a la nueva versión?

just download the new version and come in. 

the saves should be transferred automatically)


 at least that's how it worked for me (I wrote it through a translator)

(+1)

Coming here again, not only to praise this wonderful game and its creator, but I also come here with a request, I recently changed my cell phone and as I didn't want to do all the game's achievements again on another cell phone, I decided to transfer the saved files to my other cell phone, However, I had an unforeseen event and this save from the old cell phone ended up completely screwing up the subtitles of the new game. I know it's something very specific, but could you take a look at this in the next update? sorry for the huge text

(+1)

What exactly happened? You could share a screenshot in the game's discord so we can try to fix it

(1 edit) (+1)

I genuinely thought that I had already written about my admiration for this project, but only now I realized that this is not so. The game is fantstic, I kiss the author's hands. IMHO it's the best Ren'py game. It's so unfortunate that I can't support you with money cause of sanctions, but I'll try to find a way. I really like that in this game Kazuma can level up and become quite strong, I would like it if, for example, when solo clearing the forest, other characters recognized his efforts.

(+1)

The way was found, good luck with further development.

Thank you for the high praise! I'm glad you liked the game so far and hope you like the further updates too!

(+1)

Please, add auto saves after clearing each floor. Seriously. 

I've just had over floor clear, and over an hour of progress in the labirinth erased, >>for the second time<< because I've got a call on my android phone while playing, and the game restarted automatically. 

I know the blame is on me, but there really ought to be an auto save function on an infinite dungeon crawl mission, where one crash, phonecall, or unassuming click on "rollback" on an error screen can erase hours of progress in the game.

I'll see what I can do! It's definitely something I should explore especially now with the infinite dungeon in the game.

(+1)(-1)

will have chinese translation?

(+1)

Potentially in the future; I've got a solid localization framework in place now.

(-1)

好好好

As far as I know, there was already a Chinese translation available for version 0.19 back in June, a month after the Public Release. This was done by a small team of two people who translated it into Chinese. You might find them on ZOD or South+. Although there's a sense of machine translation, it's at least on the level of GPT-3.5, and it seems there was some proofreading involved, so it doesn't feel too off when you read it. Unfortunately, since September, the translators haven't been online, so I can't find out if they plan to translate the content of subsequent versions. Since I have experience translating for the Ren'Py engine, I wanted to reach out and ask if they needed help with some simple, mechanical, and repetitive tasks, but I'll just have to wait for the translators to come online again.

据我所知,早在半年前6月的时候(也就是公开发布一个月后)0.19版就已经有中文翻译了这是一个两人合作中文翻译的小组制作的,或许你能在ZOD或者South+找到他们,虽然有一定机翻的感觉不过至少是gpt3.5水准而且似乎有校对,阅读起来不会有太过分的感觉,可惜据我查看自从9月后翻译者就没有上线过,所以我无法得知他们之后会不会有翻译后续版本内容的打算,因为我也有翻译renpy引擎的经验,所以我本来想联系询问是否需要提供一些简单的、机械的、重复劳动的步骤的帮助,也只能看翻译者什么时候上线了

我就是6月在zod知道的这个游戏。确实zod上很多汉化都是好心人临时起意,没有跟进后续版本,比如隔壁的电子羊。要是能有稳定官方汉化版就好了

Does somebody know how do I trigger the deer encounter, and the dance scene with Megumin?

The deer encounter is random; as for the dance, it's unfortunately not triggerable

(1 edit)

A few issues I've encountered with the new update, so that you'd know about them:

In the cheat menu, clicking on items, results in an error screen. Reloading the game fixed it for me.

I couldn't get the Jibril rematch to work, clicking on the option results in an error screen. Quitting & Reloading didn't help.

On occasion, the Kazuma head, that appears during some dialogs, has naked shoulders when I don't think it is supposed to. This includes talking to Luna in the guild after clearing the dungeon, and when we meet that new goddess in the colosseum.

Exiting the game to the main menu caused it to crash one time.

Besides these few bugs, it worked great for me, and I love the update. I especially loved the new Lolisa scene as well as the Chris H scene. The new barks are fun as well, though the labyrinth is a little though when under levelled, and the death protection is quite frustrating... Though I suppose that's by design.

This boss replay is an interesting idea, I'm looking forward to it when it'll be implemented fully. I hope you will include the fight against Rem, and the Rookie Killer. It would be awesome if you could get trophies or special rewards for being able to beat bosses that are unbeatable by design, once you are a high enough level, and even cooler, if Kazuma could get special dialogs in the dreams that acknowledges this. Maybe have the relevant companions have a dream about it? 

Thank you for your efforts in making the game, and happy holidays!

Thank you for putting this together! Glad you've enjoyed the release :)

Merry Christmas and happy holidays!

А русский язык есть в игре или надо ждать фанатского перевода на сторонних сайтах?

Ждать)

Potentially in the future; I've got a solid localization framework in place now.

(+4)

This game it's truly a masterpiece.

It's fighting system it's so freaking good. The scenes, the animations and the images plus the models are absolute cinema, it being combined with all the essence this game has makes you enjoy this game and "most boring" scenes turns them inside-out and transform them into comedy and/or emocional.

Playing this makes me feel like I'm into the real anime but with epic colabs and with SEX.

This game it's 20/10, a masterpiece and the goddest

Thank you for the high praise, glad you've enjoyed the game so far!

Dude the new level cap 2.0 is fucking high, we go from level 12 max to level 50, this make me happy, i can be more powerful and i also love grinding level and we now also have Infinite level dungeon to test ability to make a good team

People have been asking to raise it, I obliged :D

(+2)

Hope you have a nice holiday and hope you still have time to make update on the game (even very small one just to keep us informed you're alive and working on it)

i know this is a big period for you with holiday and personal stuff (i think) but be aware we're all behind you and wait for you and all the idea you want to put in the game 🥰🥰🥰🥰❤️❤️❤️❤️❤️

Thank you and I hope you have a great holiday as well ❤️❤️

this is development stopped? cuz if its stopped than no point in downloading this.

Defenetely no, the developer even replied to a comment 6 days ago, it just updates rarely, but the ambitions are up to 4.0 I think

(+1)

Still working on it

Are you still alive? Are you okay?

(+1)

Still alive and okay, thank you for checking :)

holiday season, plus lots of pressure at my job are impacting the free time I have to work on the game

When will the new update come?

Dunno why, but Megumin reminds me of a Ultima Online mage back in the day chuckin explosions/e-bolts till they were out of mana then dead. She's more than made me laugh pretty painfully (good painfully). Good stuff!

(+1)

It doesn't help him to get it done any faster if you guys keep pestering about the update..... With that said, when's the update?????? Lol sorry had to do it.

В следующем году, лол XD

Дошел до совместного ограбления особняка с Крис, и во время боя с Рэм на экране выпало куча ошибок, и игра вылетела. Не знаю, может это из-за того что я играю в локализованную версию, может я куда-то не туда нажал. Но последний раз я сохранялся, примерно, 130 миллионов лет назад, или около 50 игровых дней. Теперь мне придется опять гриндить и прокачивать гильдию, обидно. Очень не хватает автосохранений, если это возможно, сделайте пожалуйста

Autosaves are built into the game, you can load one by clicking "Autosaves" on the bottom of the Load menu.

Спасибо, не увидел. А реплеи в этой игре можно смотреть? Ото я не нашел где это

(1 edit)

You can replay scenes from the Girls menu

(+1)

我想问一下有没有翻译

No official localization yet

(+1)

有没有机会等到翻译

As far as I know, there was already a Chinese translation available for version 0.19 back in June, a month after the Public Release. This was done by a small team of two people who translated it into Chinese. You might find them on ZOD or South+. Although there's a sense of machine translation, it's at least on the level of GPT-3.5, and it seems there was some proofreading involved, so it doesn't feel too off when you read it. Unfortunately, since September, the translators haven't been online, so I can't find out if they plan to translate the content of subsequent versions. Since I have experience translating for the Ren'Py engine, I wanted to reach out and ask if they needed help with some simple, mechanical, and repetitive tasks, but I'll just have to wait for the translators to come online again.

据我所知,早在半年前6月的时候(也就是公开发布一个月后)0.19版就已经有中文翻译了,这是一个两人合作中文翻译的小组制作的,或许你能在ZOD或者South+找到他们,虽然有一定机翻的感觉不过至少是gpt3.5水准而且似乎有校对,阅读起来不会有太过分的感觉,可惜据我查看自从9月后翻译者就没有上线过,所以我无法得知他们之后会不会有翻译后续版本内容的打算,因为我也有翻译renpy引擎的经验,所以我本来想联系询问是否需要提供一些简单的、机械的、重复劳动的步骤的帮助,也只能看翻译者什么时候上线了

Thank you for such a great game🙏 . My only request is Luna paizuri👀

how am i supposed to do the welfare check quest when an requirement is of even starting it is doing the quest

(+1)

You need to beat the quest Welfare Check thats in the forest farm to see the event Welfare Chec

(+3)

“I want to express my gratitude for this game! ❤️ She is simply amazing! The detail of the drawing is at the highest level, each element is drawn with love. The texts perfectly convey the atmosphere and make you empathize with the characters. This is a really high-quality and sincere project. Thank you very much! I will be waiting for new stories!”


Hello, i got a problem while im doing one mission with yunyun where we are saving a girl called Steph, after unlock the cage it shows the next "an exception has ocurred" how can i solve this?

[code]

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/adventuring.rpy", line 764, in script call

    $ adventure.on_room_enter()

  File "game/scripts/adventuring/adventuring.rpy", line 871, in script call

    $ adventure.on_room_clear()

  File "game/scripts/adventuring/adventuring.rpy", line 871, in script call

    $ adventure.on_room_clear()

  File "game/scripts/adventuring/locked_chest.rpy", line 350, in script

    $ adventure.current_room.contains.auto_pick()

  File "game/scripts/adventuring/locked_chest.rpy", line 350, in <module>

    $ adventure.current_room.contains.auto_pick()

AttributeError: 'Curio' object has no attribute 'auto_pick'

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/adventuring.rpy", line 764, in script call

    $ adventure.on_room_enter()

  File "game/scripts/adventuring/adventuring.rpy", line 871, in script call

    $ adventure.on_room_clear()

  File "game/scripts/adventuring/adventuring.rpy", line 871, in script call

    $ adventure.on_room_clear()

  File "game/scripts/adventuring/locked_chest.rpy", line 350, in script

    $ adventure.current_room.contains.auto_pick()

  File "C:\Users\user\Downloads\other games\z\adventurer-trainer-win-linux\adventurer_trainer.0.1.9a-0.1.9a-pc\renpy\ast.py", line 1138, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

  File "C:\Users\user\Downloads\other games\z\adventurer-trainer-win-linux\adventurer_trainer.0.1.9a-0.1.9a-pc\renpy\python.py", line 1122, in py_exec_bytecode

    exec(bytecode, globals, locals)

  File "game/scripts/adventuring/locked_chest.rpy", line 350, in <module>

    $ adventure.current_room.contains.auto_pick()

AttributeError: 'Curio' object has no attribute 'auto_pick'

Windows-10-10.0.19041 AMD64

Ren'Py 8.1.2.23090503-Pastry0.3

Adventurer Trainer 0.1.9a 0.1.9a

Fri Dec 13 23:52:10 2024

[/code]

Using lockpick in Steph's quest has a known bug, for now to get around it just pick it yourself

Thank you so much, it worked!


Great game, five stars. :D

how complete the quest with the fish, I already have the fish?

Hi there, this pops up every time i click on the skill upgrade menu, what can i do to fix it? ive tried restarting and reinstalling the game. 

Oh and, Chris is best.

based

(+1)

Perfect game, glad the creater is repling to the comment. Would be better if we had something more specific than 'soon'.

I wish I had something more specific :(

Pregnancy?

No

Will is it planned?

Also no

For some random reason whenever I open the game(I'm on linux mint 21.3 cinnamon) it crashes within seconds. Any advice?

Is there a crash log or anything? Do other Ren'Py games work for you?

nvm fixed it,

More scenes for yunyun and cris/eris

Hey there! Really love the game,wish there would be more scense doe but the one thing i really want is make the game able to go in sdcard cuz storage issues

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