v0.2.1 is available for Patrons!








Original post here -> https://www.patreon.com/posts/v0-2-1-is-for-126405664
The download links are available in this post -> https://www.patreon.com/posts/126405172
Public Release Date: April 25th
It is time. v0.2.1 is ready for release! We're getting some massive technical improvements, lots of bugfixes, an important main event chain to progress the story, and Yunyun finally got not one but TWO H-scenes!
I'm very happy with how these events turned out and can't wait to hear your thoughts! We're inching closer and closer to the finale of Chapter 1, bit by bit, and I hope we'll wrap it up sometime this year.
Additionally, this update was very technical, including many changes on the engine side. I've delved deep into optimization, so hopefully the game will run much better in adventuring than before. I look forward to hearing your feedback!
___________________________
Changelog:
v0.2.1
Story:
- A New Main Event Chain consisting of 2 Events, 1 H-scene, and a new quest
- +2 Yunyun H-scenes
- Yunyun Headpats scene
- +7k words, totaling 152k
- +215 images, totaling 5575
- +4 animations, totaling 128
Technical:
- Save patching system will now raise an error if the save is corrupted or patching failed, preventing corrupted saves from being playable. New error screen, new console screen
- Game menu is now modular and animated, some elements were redesigned for stronger stylistic cohesion and better user experience
- Technical optimizations for texture prediction and preloading. Hopefully the game should run better now, particularly in adventuring mode (albeit it will use more memory)
- A more robust error handling for adventuring. If not in dev mode (a new setting), the game will attempt to consume exceptions during battle, skipping the current unit's turn
Adventuring:
- Added Rem as a playable character. A strong offense hero, her kit revolves around inflicting Bleed with her Morning Star, stacking action points in Demon Form, exploiting ice weaknesses and finishing off bleeding enemies en-masse
- Proceeding to the next floor of a dungeon will now make an autosave; recovering from errors and reloading a save will no longer send you all the way back to the start
- Added some additional animations and SFX for the UI
- Improvements to the lighting system
- Fear tooltip is now slightly brighter to improve readability
Balancing:
- Aqua's Blessing now has two more potential upgrades: Divine Rush, doubling the bonus speed, and Divine Compulsion, which immediately grants an action point to the target. The AOE upgrade now longer reduces the skill's effectiveness, but instead increases the manacost
- Split Aqua's Turn Undead's upgrade Blinding Strike into two upgrades
- Added ability upgrades to Lurk, potentially allowing casting it on allies. The third tier changes Lurk to Greater Lurk, which makes stealth not break on action 50% of the time.
- Added additional ability upgrades to Chris's Poisoned Blade
- Cataclysm & Minor Explosion are now Tier 3 upgrades for Megumin's Explosion
- All out attacks now have 100% armor piercing, making them even more beneficial against tougher opponents
- A great number of abilities applying status effects will now benefit from boosts and will correctly convey that in the menu
Minor changes:
- QOL of life changes to the inventory screen, skill upgrade screen and stats screen. It is now easier to switch between them, easier to select a character, and changes to loadouts/skills will now persist if players save the game after exiting the menu; highlighted skill upgrade now updates the skill preview dynamically, and the tooltip no longer spills out of its container
- When returning from the Labyrinth, the hint message will now clarify that you'll have to start over
- Buying consumables will no longer prompt the confirmation screen, making it a lot easier to buy in bulk
- Portable toilets are now purchasable
- Added a version number display into the bottom left corner
- Minor model changes for Aqua, Yunyun, Rin, Kazuma and Dust
- Moved "The Collosseum" event into Bonus events
- Performance improvements
Fixes:
- Long quest names in the Guildwork screen are now being constrained to prevent spilling out into the description section
- Fixed a bug with Doppelganger encounter when running a party of less than 4 heroes
- Fixed a bug related to the Wet status effect during rain
- Fixed a bug related to Megumin's use of Explosion with True Sight
- Fixed the issue resulting in the deepest floor number being overwritten when leaving the infinite dungeon
- Fixed a bug that could lead to an uncaught exception whenever using an item from inventory page 2
- Fixed an issue with overflowing text in the guildwork results screen
- Fixed a visual bug related to heroes losing overlays during attacking or using abilities
- Fixed an issue that marked Yunyun as not available for romance prior to the Pent-Up Feelings event
- Fixed an issue that forced all doppelgangers in the Infinite Dungeon to spawn as Kazuma
- Fixed an issue preventing effects from properly being displayed in the short description of a weapon in inventory
- Potentially (?) fixed a bug that could result in two music tracks playing simultaneously
- Fixed an issue that could allow Drain Touch to target empty air
- Minor spelling fixes
Get Adventurer Trainer
Adventurer Trainer
18+ Dating Sim / RPG Konosuba parody
Status | In development |
Author | PastryIRL |
Genre | Visual Novel |
Tags | Adult, Comedy, Eroge, Erotic, Hentai, JRPG, Parody, Porn, Romance, Story Rich |
Languages | English |
More posts
- v0.2.0a Public Release!82 days ago
- v0.2.0 is available for Patrons!Dec 24, 2024
- v0.1.9a Public Release!May 31, 2024
- v0.1.9 is Available for Patrons!May 17, 2024
- v0.1.8b Public Release!Nov 21, 2023
- v0.1.8 is Available for Patrons!Nov 07, 2023
- v0.1.7 Public Release!Sep 12, 2023
- v0.1.7 is Available for Patrons!Aug 29, 2023
- v0.1.6a HotfixJan 26, 2023
Comments
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You can translate to other languges if it's not so hard i know English a little if that is not hard pls add russian language
Nice we get rem i really pray that we get ram next i like her more then rem tbh but still great that we get the first oni sister maid
Thanks for the update. Also, the third picture of Yunyun here, the one with her sitting on the bed, its broken. It won't expand when clicked on, and trying to open it in a new tab gets a Gateway time-out, Error code 504.
¿cuánto más piensas seguir puliendo el juego antes de enfocarte en hacer eceñas e historia?