I understand that it's a bit early, but are there any plans for the ending? It's already been written that the harem path is the one you want people to play, and I can assume that there will definitely be a harem ending, but will there be alternative ones? For example, where you end up with only one of the girls, or a bad one, where Kazuma ends up alone, or a worse one, where he becomes Sylvia's slave. And are there any plans for Sylvia at all?
I don't really plan on adding romantic endings at all (instead keeping the game a sandbox). There will be differences in routes and events depending on your chosen partners, but given that I'm the only one working on this game the most feasible development plan for me is to focus on the harem route.
Sylvia will be playing a major role in Crimson Village Episode, as the main antagonist at first
Hi dev, just a quick question, are you planning to add a language option in the future? I can understand English decently, but I still prefer to play some game that is in my native language and of all the similar games I have tried, so far this is the best of them all. I'm not demanding anything, but it would still be a pretty cool thing that addition actually. :)
Hi! As a matter of fact, I've implemented a localization framework in an earlier build, so I do plan on including localization packages in the future. Haven't gotten around it just yet, and I want to at least finish Episode 1 before doing that
Is there a tutorial on how it's done? I'd like to incorporate combat into my own games if possible, but I've yet to find a tutorial that matches the style you use which is the way I prefer turn based combat.
I've implemented it from scratch and there's unfortunately no tutorial (or at least not that I'm aware of); I was planning on releasing the combat parts of my game as a framework but never got around to actually doing it.
You're welcome to take a look at the game's code and hopefully that would give you a good idea on how it's working! It's not very well documented and honestly kind of a mess in certain places, but it might help
one last girl to unlock, only listed requirement is the "totally avoidable ambush" scene with Meguimin (which ive done) no info on how to actually trigger it, no exclamation points anywhere in town, how do i unlock her?
We'll probably never see Eris simply because she shares her name with Eris in Konosuba, which not only will confuse players but also wouldn't fit thematically since Konosuba's Eris is a major deity
Super cool game! You should add some more to Megumins route, I dislike harem and only did her route, was a tad disappointed when it felt a bit short... id say good 8/10 for it though.
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I was looking for a roadmap to see how far along you are in this game and couldn't find one, so...how far along are ya ;
I understand that it's a bit early, but are there any plans for the ending? It's already been written that the harem path is the one you want people to play, and I can assume that there will definitely be a harem ending, but will there be alternative ones? For example, where you end up with only one of the girls, or a bad one, where Kazuma ends up alone, or a worse one, where he becomes Sylvia's slave. And are there any plans for Sylvia at all?
I don't really plan on adding romantic endings at all (instead keeping the game a sandbox). There will be differences in routes and events depending on your chosen partners, but given that I'm the only one working on this game the most feasible development plan for me is to focus on the harem route.
Sylvia will be playing a major role in Crimson Village Episode, as the main antagonist at first
When the next UPDATE ?
Soon™ :)
🙃
Hi dev, just a quick question, are you planning to add a language option in the future? I can understand English decently, but I still prefer to play some game that is in my native language and of all the similar games I have tried, so far this is the best of them all. I'm not demanding anything, but it would still be a pretty cool thing that addition actually. :)
Hi! As a matter of fact, I've implemented a localization framework in an earlier build, so I do plan on including localization packages in the future. Haven't gotten around it just yet, and I want to at least finish Episode 1 before doing that
How do you make your in-game turn based combat?
with lots of work and patience :)
Is there a tutorial on how it's done? I'd like to incorporate combat into my own games if possible, but I've yet to find a tutorial that matches the style you use which is the way I prefer turn based combat.
I've implemented it from scratch and there's unfortunately no tutorial (or at least not that I'm aware of); I was planning on releasing the combat parts of my game as a framework but never got around to actually doing it.
You're welcome to take a look at the game's code and hopefully that would give you a good idea on how it's working! It's not very well documented and honestly kind of a mess in certain places, but it might help
I see. Thanks for letting me know and I look forward to future updates because this game is really high quality!
one last girl to unlock, only listed requirement is the "totally avoidable ambush" scene with Meguimin (which ive done) no info on how to actually trigger it, no exclamation points anywhere in town, how do i unlock her?
Check out Megumin's room at night :)
Hi dev , can you add skip minigames because 1- i hate it , 2- my phone is lagging 😑
Any possibility of seeing Wolbach in the future?
quite likely I'd say
Lovely Game
WcreatorCan you add eris from mushuko tensei in the game.
Also I vote for yunyun,cris and rem for event scene in the next update
We'll probably never see Eris simply because she shares her name with Eris in Konosuba, which not only will confuse players but also wouldn't fit thematically since Konosuba's Eris is a major deity
Super cool game! You should add some more to Megumins route, I dislike harem and only did her route, was a tad disappointed when it felt a bit short... id say good 8/10 for it though.