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(1 edit)

Do you have to be a patron to access the other episodes of the game?

(+3)(-4)

Wait, hold on, PastryIRL, why did you design Megumin to be Kazuma's favorite?!? 😫

You even offered us an opportunity to come clean with her with a choice to lie or to be honest with her about other girls only to lie to her anyway when you made Kazuma swear to her that his heart belongs to her and that he merely sleeps around only to satisfy his libido without actually loving any other of his girlfriends, which is a blatant lie since Kazuma doesn't actually sleep around carelessly since he actually builds relationships, what would be the point of "affection points" otherwise? 🤔

What is the point of building a harem only to play favorites and not treasure each girlfriend and what is the point of giving a choice to be honest or lie only to lie anyway?!? 😫

Because this is what you did, you gave us a choice to make Kazuma a selfish hypocrite or a trustworthy boyfriend and then you went against our will to be honest and trustworthy when you made us lie to Megumin's face to pretend we love only her and only care about others for their bodies and therefore cancelled the choice since you made us lie either way and endangered the harem's health since Megumin is now aware of the harem however she is convinced to be the only one true girlfriend that we actually care for and thinks of other girls as our "fucktoys", which is not only unhealthy but also untrue.

Therefore I genuinely need and humbly request you to change Megumin's scene to make the choice of making Kazuma come clean about the harem to ACTUALLY come clean about the harem and not lie to Megumin to make her believe she is the only one true girlfriend and other girls are only fucktoys because things like "My heart belongs to you." (as in "to no one else"), "You're prettier than the others." (Never compare!), "I love you with all of my heart." (then there is no more heart left for others), "You'll always be my number one." (No! NO! Never play favorites if you don't want your harem to break apart as equality is vital, friendly competition is healthy but no hierarchy!), "There is nobody in the whole world I'll like more than you." (OH PLEASE!) are bullshit I would say if I chose to lie and certainly not if I chose to be honest which I did therefore I did not expect and strongly disapprove to say such hypocritical things because this makes me feel as if my choice to be honest didn't matter since I lie either way and I humbly request you to keep such bullshit for hypocritical players only and to keep it away from honest players because otherwise there is no point in offering choices to shape Kuzuma's personality in the first place if you don't actually respect these choices, do you understand?

You even made Kazuma pretend that he needs to have sex everyday which he doesn't even have fortunately because then it would become a routine and lose all meaning, so far this game has been awesome because it has been well balanced between adventures and relationships building including sexual exploration while not being the only focus which is why such a statement as "I need to have sex everyday" actually worries me because if it was true then sex would be a grindy routine losing all meaning.

I rolled back before this hypocritical scene with Megumin and I am waiting for you to change it before I play it and continue my relationship with her in a healthier way, you actually already made Kazuma say some honest things such as "I promise you this, Megumin. I really do love you. You won't ever lose me." but instead of the other hypocritical bullshit to make Megumin believe she is the only one important girlfriend and the others are disposable, you could say more honest things such as "You are not my only love." as the honest option during the choice then "You don't need to worry because it's not because you are not my only love that it means I don't genuinely love you." then you continue with your original "I promise you this, Megumin. I love you. You won't ever lose me." then when she asks "...is she pretty?", you could answer "You all are pretty otherwise I wouldn't love you, silly." then when she asks, "Am I not enough for you?" you could answer "No, you are not. Because each of you is unique et irreplaceable, no one can replace you but you can't replace anyone either." then you continue with your original "And I'm not going to lie to you about it. Because I really do love you, Megumin." then you could complete this sentence with "And I care about your feelings, the last thing I want is to hurt you so I want to be worth your trust." then you could continue with your original "Hah... You had me worried for a second.", "Huh?", "I guess that's a normal guys thing, after all." then you could continue with "As long as you love me. I don't mind if you love others too. But you better not forget to save up some of that love for me too!" then you could continue straight with your original "Done.", "You didn't even think about it.", "Didn't need to. It's always been true and always will be.", "You swear?", "I swear." then you could conclude with playing on Megumin's playful competitive spirit such as "I only need to be the best girlfriend and make you forget all about other girls, which will be an easy challenge since I am the first among the Crimson Demons after all." then your original "Thank you for being open with me, Kazuma. I know I can trust you. And I love you." which would THEN be deserved since Kazuma would THEN be honest, truthful and trustworthy then you would conclude with your original explosion teasing and done, this scene would ACTUALLY be honest and respect the choice of honest players so what do you think? 🙂

(+4)

Damn, bro went all out :D

I do agree though, it kinda broke the experience for me.  Definitely needs some adjustment. It felt like cheating on my gf irl

(btw she also enjoys the game, suggested a BL option at some point)

Really well made game, that's the only thing that needs adjusting IMO

(1 edit) (-2)

Is your relationship with your girlfriend an open relationship?

With who would be the BL option? Who does she imagine Kazuma to be into?

I agree with your last statement because Adventurer Trainer is my favorite Ren'Py game so far since it is an actual video-game which balances adventures and actual RPG's gameplay with actual characters development and relationships building instead of being merely a porn visual novel which exists only for meaninglessly fapping as I already stated into another comment on this page and I am really hoping it continues to be that good until completion however I disapprove of Megumin and Lolisa's treatment in the last update which is why I shared my feedbacks and requested PastryIRL to improve them and I'm hoping he's listening. 😉

I think it's cuz technically she's his canon waifu... Just so what I did and friend zone her. >.<

(+1)

Bro wrote a whole essay 💀

(2 edits) (+2)(-3)

I am sooooo disappointed that Kazuma doesn't even consider his Drain Touch skill to interact safely with Lolisa since he can drain her lifeforce at the same time as she drains his, I purposefully learned Drain Touch from Wiz before inviting Lolisa to visit after Momo warned me about virgin succubi accidentally draining life from their lover in the heat of the moment because I expected Kazuma to be confident his Drain Touch skill will counter succubi's drain since he can now drain them at the same time as they drain him, especially after Wiz got carried away and almost drained him to death and he didn't mind and asked for more therefore his cowardice with Lolisa doesn't make sense after Wiz taught him Drain Touch and really disappoints me because I purposefully learned this skill BEFORE inviting Lolisa in order to counter her own drain and my clever strategy didn't pay off! 😫

Hey, PastryIRL, you obviously didn't consider how Drain Touch counters succubi's drain and therefore I humbly request you to take it into consideration to change Lolisa's scene and make Kazuma more confident and less distant with Lolisa if he already learned this skill before this scene, do you agree? 🙂

I rolled back before this scene with Lolisa and I am waiting for you to change it taking into consideration the effects of Drain Touch with succubi before I play this scene and continue my relationship with Lolisa without being a pathetic coward, especially since Kazuma ALREADY died countless times and can always be resurrected good as new which makes his cowardice even more insufferable!

(+3)

Let's not get ahead of ourselves, that's future content :)

So you're not going to update Lolisa's scene taking into consideration if Kazuma already learned Drain Touch before it?

(+2)

No

Deleted 77 days ago
(1 edit) (+4)

played through it twice, one before the large update, and one time after, and there was a lot of content i would have missed if i just continued with my old save. I really do love this game. not just the NSFW scenes, but the whole game as a whole. the fighting seems pretty well balanced, the story line is full of content that i absolutely love, and everything plays out so well. I just cant wait for the next update. even if it takes a few more months to add lots more content, I will patiently wait. I just hope and PRAY that that this game wont be abandoned!. I see so many more areas you can travel to in the future and i love it.

(+1)

That why i love that game

even if it's a nsfw game you have so much content and avoidable nsfw you can even play it when they people around you and keep the nsfw when you're alone

A good game that don't need to make 40 nsfw scene In 5 min to be enjoyable

Exactly, it feels like a normal game with NSFW elements

Anybody know how to encounter Priscilla? Ive unlocked everything except her events.

(+1)

Hey Man the Game is really good after playing it i stared to wtach the anime and it's so cool that all the abilities and those things are all in the anime!

That's the other way around actually since this game is inspired from the light novels and animes, "it's so cool that all the abilities and those things are all in this game!" 😉

But are you not bored watching the anime since it is a teasing and blue-balling anime excluding all adult content offered by this game along with all other custom content added by PastryIRL?

I remember that the anime frustrated me to no end when I first watched it because Kazuma specifically mocked other animes' protagonists stating "I am not like those pervert animes' protagonists surrounded by women and never ever daring to actually do anything with them" only to be EXACTLY THE SAME which frustrated me EVEN MORE than other teasing and blue-balling animes because this one was hypocritical enough to openly mock other animes only to be exactly the same and which is why I LOVE this game here who is not hypocritical and is true to Kazuma's promise and even more because this is an actual video-game which balances adventures and actual RPG's gameplay with actual characters development and relationships building instead of being merely a porn visual novel which exists only for meaninglessly fapping, which is why PastryIRL is one of my favorite creators and Adventurer Trainer is my favorite Ren'Py game so far! 😆

is there any way to play without the day counter limit?

Nope that the way to play ^^ but don't worry if you do the quest and follow the story you won't even notice the day limit cause it will go up really fast and you will have way more time to do whatever you want

Someone knows how to fight Greg? I already finished the storyline of the other girls.

(+2)

Greg fight will be the last thing we do in Episode 1 and is not currently available

(+2)

Ty, great game btw.

There's a problem where Kazuma's avatar in the text box would appear for a very brief moment (Like 0.1 sec) like a ghost between dialogs. This happened after I changed the framerate to 60. A very small issue but just wanted to point it out

(+2)

Thank you for the report! It's a known bug with Ren'Py 8.1. I'm implementing a fix for it in the next build

Hi, loved your game. I wanna ask a question, whenever I use darkness' bolster rank skill with rallious charge everytime the monsters use aoe attacks it just crashes. It just sends error messages and when I rollback I go back to the map deleting my progress. I'm playing the android version. Is it a problem from my phone or is it just another bug?.

Hi! That's a known bug with 0.1.9, Rally upgrade can lead to an error. It's fixed in the upcoming 0.2.0.

So, can we keep grinding in game after completing the main storyline or do we get thrown back to title??

And another question is, what are the fetishes available?

Yes, you can keep playing the game even if you run out of events

And the second question?

(1 edit) (+2)

Hello how do I get crab for darkness event? Do I just go fishing

Edit: can't believe I just asked this a day ago but now I've completely finished the game 100% completion LMAO this is such a good game man can't wait for the update!

(+1)

Hey pastry, any news on an update?

in progress! should be ready soon

Sweet thanks!

is the game really programmed not to be edited? cause I can't seem to edit the .save data?

Why you want to edit the save data??

I mean in terms of transferring. my phone is kinda getting full and laggy so I was trying to transfer the game files into external memory so I can clean up my phone more efficiently without accidentally deleting some important files. 

Ooh i see ^^ 

if i know how to do it i would have done it since i have change my phone and didn't thing of saving the file save..... so i have replay the game to the begining

you should be able to transfer saves, we have instructions on how to do it in the game's discord

thanks

(+1)

Going to whine that I ALMOST beat Jabril, like I'm one attack from defeating her, and she does a power attack that kills everyone *sigh* Either need more fire characters/lightning characters or more fire/lightning items. THINK my group is OK, Kazuma, Aqua, YunYun and Megumin. Do like that when YunYun marvels at a lightning attack Jabril says "I'll teach it to you"

Before I forget, some of the items seems like one off stuff, are we just supposed to admire that Kazuma is a pervert because there seems to be no way to get rid of Megumin and Rem's panties, and there seems to be no real use for the letter (although that's probably useful down the road.) Also wondering if there's gonna be a beach day with Kazuma ogling - errrr admiring the girls in their swimsuits. 

Haha I remembered before the update, darkness was so op. when jibril did the massive final attack, it reflected bc of a certain skill of darkness and my team didn't receive any damage from the attack. I burst out laughing when that happened. I never thought it would work but it did and no damage for the whole team ang jibril lost. Because of her certain skill, I kept using it and never lost again 🤣👌🏿🤣👌🏿

Can you change the MC's name?

(+1)

You can change how your love interests will refer to you during H-scenes

(+1)

I went update please 🥺

... Why is Roxy in a Konosuba game?!?... *Downloads*

(+3)

Roxy is best girl :)

there another one why

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2246, in script

    pause wait_time

  File "renpy/common/000statements.rpy", line 459, in execute_pause

    renpy.pause(delay)

  File "game/scripts/adventuring/party.rpy", line 578, in execute

    screen draw_unit(unit, x, y, czoom, anim, is_selected=False):

  File "game/scripts/adventuring/party.rpy", line 578, in execute

    screen draw_unit(unit, x, y, czoom, anim, is_selected=False):

  File "game/scripts/adventuring/party.rpy", line 584, in execute

    fixed:

  File "game/scripts/adventuring/party.rpy", line 677, in execute

    use status_effects(unit, 0, -200, unit._size)

  File "game/scripts/adventuring/party.rpy", line 1221, in execute

    screen status_effects(unit, x, y, mysize):

  File "game/scripts/adventuring/party.rpy", line 1221, in execute

    screen status_effects(unit, x, y, mysize):

  File "game/scripts/adventuring/party.rpy", line 1222, in execute

    $ status_effects = unit.get_displayable_status_effects()

  File "game/scripts/adventuring/party.rpy", line 1222, in <module>

    $ status_effects = unit.get_displayable_status_effects()

  File "game/scripts/adventuring/units.rpy", line 525, in get_displayable_status_effects

    displayable_info = {"icon": status_effect.icon, "lines": lines}

  File "game/scripts/adventuring/buffs.rpy", line 75, in icon

    raise NotImplementedError

NotImplementedError: 

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2246, in script

    pause wait_time

  File "C:\Users\Lenovo\Desktop\games\adventurer_trainer.0.1.9a-0.1.9a-pc\renpy\ast.py", line 2259, in execute

    self.call("execute")

  File "C:\Users\Lenovo\Desktop\games\adventurer_trainer.0.1.9a-0.1.9a-pc\renpy\ast.py", line 2241, in call

    return renpy.statements.call(method, parsed, *args, **kwargs)

  File "C:\Users\Lenovo\Desktop\games\adventurer_trainer.0.1.9a-0.1.9a-pc\renpy\statements.py", line 342, in call

    return method(parsed, *args, **kwargs)

  File "renpy/common/000statements.rpy", line 459, in execute_pause

    renpy.pause(delay)

  File "C:\Users\Lenovo\Desktop\games\adventurer_trainer.0.1.9a-0.1.9a-pc\renpy\exports.py", line 1641, in pause

    rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward, pause=delay, pause_modal=modal)

  File "C:\Users\Lenovo\Desktop\games\adventurer_trainer.0.1.9a-0.1.9a-pc\renpy\ui.py", line 299, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

  File "C:\Users\Lenovo\Desktop\games\adventurer_trainer.0.1.9a-0.1.9a-pc\renpy\display\core.py", line 3587, in interact

    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore

  File "C:\Users\Lenovo\Desktop\games\adventurer_trainer.0.1.9a-0.1.9a-pc\renpy\display\core.py", line 4060, in interact_core

    root_widget.visit_all(lambda d : d.per_interact())

  File "C:\Users\Lenovo\Desktop\games\adventurer_trainer.0.1.9a-0.1.9a-pc\renpy\display\core.py", line 684, in visit_all

    d.visit_all(callback, seen)

  File "C:\Users\Lenovo\Desktop\games\adventurer_trainer.0.1.9a-0.1.9a-pc\renpy\display\core.py", line 684, in visit_all

    d.visit_all(callback, seen)

  File "C:\Users\Lenovo\Desktop\games\adventurer_trainer.0.1.9a-0.1.9a-pc\renpy\display\core.py", line 684, in visit_all

    d.visit_all(callback, seen)

  [Previous line repeated 2 more times]

  File "C:\Users\Lenovo\Desktop\games\adventurer_trainer.0.1.9a-0.1.9a-pc\renpy\display\screen.py", line 476, in visit_all

    callback(self)

  File "C:\Users\Lenovo\Desktop\games\adventurer_trainer.0.1.9a-0.1.9a-pc\renpy\display\core.py", line 4060, in <lambda>

    root_widget.visit_all(lambda d : d.per_interact())

  File "C:\Users\Lenovo\Desktop\games\adventurer_trainer.0.1.9a-0.1.9a-pc\renpy\display\screen.py", line 487, in per_interact

    self.update()

  File "C:\Users\Lenovo\Desktop\games\adventurer_trainer.0.1.9a-0.1.9a-pc\renpy\display\screen.py", line 680, in update

    self.screen.function(**self.scope)

  File "game/scripts/adventuring/party.rpy", line 578, in execute

    screen draw_unit(unit, x, y, czoom, anim, is_selected=False):

  File "game/scripts/adventuring/party.rpy", line 578, in execute

    screen draw_unit(unit, x, y, czoom, anim, is_selected=False):

  File "game/scripts/adventuring/party.rpy", line 584, in execute

    fixed:

  File "game/scripts/adventuring/party.rpy", line 677, in execute

    use status_effects(unit, 0, -200, unit._size)

  File "game/scripts/adventuring/party.rpy", line 1221, in execute

    screen status_effects(unit, x, y, mysize):

  File "game/scripts/adventuring/party.rpy", line 1221, in execute

    screen status_effects(unit, x, y, mysize):

  File "game/scripts/adventuring/party.rpy", line 1222, in execute

    $ status_effects = unit.get_displayable_status_effects()

  File "game/scripts/adventuring/party.rpy", line 1222, in <module>

    $ status_effects = unit.get_displayable_status_effects()

  File "game/scripts/adventuring/units.rpy", line 525, in get_displayable_status_effects

    displayable_info = {"icon": status_effect.icon, "lines": lines}

  File "game/scripts/adventuring/buffs.rpy", line 75, in icon

    raise NotImplementedError

NotImplementedError: 

Windows-10-10.0.22631 AMD64

Ren'Py 8.1.2.23090503-Pastry0.3

Adventurer Trainer 0.1.9a 0.1.9a

Sun Sep  8 18:44:05 2024

(+1)

Both of those are bugs that are gonna be fixed in 0.2.0!

hey i keep having traceback 

While running game code:

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2414, in script

    python:

  File "game/scripts/adventuring/battle.rpy", line 2416, in <module>

    adventure.battle.use_ability(ability.targets[i])

  File "game/scripts/adventuring/battle.rpy", line 842, in use_ability

    ability.add_ability_use_stats(ability_use_stats) # save the results of ability use for future reference within the class

  File "game/scripts/adventuring/ability_container.rpy", line 335, in add_ability_use_stats

    self.ability_use_results[self.currently_selected].append(ability_use_result)

IndexError: list index out of range

how do I feed chomusuke?

ive already done every other event and their the only one I cant figure out what to do 

get to the plains and explore you will see the icon of fishing, click in and you have to catch a fish when you get fish you can now feed chomusuke. (srry for bad English)

I already have 4 fish and the button for the middle of the mansion isnt appearing 

when looking at the mannor, you will have an option to click in the middle of the building not to anyones rooms, and you can feed him there.

When is the next Nexe update? Because I want to make a patron soon.

What can the fortune gem do in this game?

You can spend it on skins and other improvements after you meet Eris

Deleted 26 days ago

Which version of the game are you playing and where did you download it from?

(+1)

This is literally the best game I've played in this genre.
Btw how do I equip items like

Nvm I figured it out :)

(+1)

this is very cool game

No dejo de entrar preso alguna ayuda?

(+2)

There something that would be funny and i'm a little sad that was not in the game it's when you finish a book you can have a chance to hurt someone when you toss it out the window

It have cross my mind and i wanted to see this 😂😂

what is the cheat code and how to use it?

(+1)(-1)

The cheat codes are a Patreon benefit

are the first 2 bonus event unlockable and if so how do i unlock the because i already have the peculiar glasses but cant figure out how to unlock them

They are! Just use the items from the inventory menu

thanks i just figure out that there was an inventore after day 195 so now i have 100% the game

(1 edit) (+3)

even with out all the nsfw, you still have a very solid game ma dude

(+1)

That how we reconize a good dev from a VERY good dev 👀 

very good dev make games for plot and can be played and apreciate even with no h scene~~

(-2)

How much storage does this take up on android?

(+1)

Are you serious?

(+2)

He seem like XD you know reading is hard for gamer 😂😂😂😂😂 (yeah i troll a little but i can't be helped) 

but is sad cause the storage is clearly shown next the download

Как получить код если я не могу стать патроном?

How do I get a code if I can't become a patron?

Message me on discord and we'll figure something out!

(-3)

why doesn't chomusuke have H-scenes

(+3)

Why?

(-2)

Why not

It's at the top of my favorite games on my cellphone, but I hope to play this game on the cellphone in the next update

I really love the game and i wonder when is the next public update???

Trying to get the patreon release ready this month!

The public release follows that after 2 weeks

Okay ^^ i will look forward to see all the new thing you have put inside, the improuvement etc.... 😁😁😁

oh and another small question... 

Does the patreon location (like the crimson village and other) gonna be free one day or it's gonna be patreon only even when the game gonna be finished one day?????

Arcanletia, Crimson Village and other locations are planned locations for future chapters and as such will always be available in Public Releases. We've still got some content to work through in Chapter 1 though :)

Okay ^^ well it's great there gonna be nothing hidden behind the patreon when the game gonna be fully release and at 100% 😁😁😁

i still can't belive we're still only on chapter 1 even after all those update and events..... it feel like you're game gonna be THE game and will be better than some of the AAA 😂😂

Idk what you planing for the other chapter or even this one but i bet it's gonna be awsome like always

Maybe it's a useless thing to say but it could be great to have something like a roadmap for the game (even if there no planned release date it's just for is player to know what's on your mind about the game 😉)

Anyway keep the good work but don't overdo it ^^ we don't want to see you like megumin after her Explosion walk 😂😂😂😂

I've planned a lot of content :D Now it's just the matter of implementing it all

The roadmap is actually a Patreon benefit!

And thank you, it can be exhausting but I try to rest and recharge every now and then

can someone tell me how do i unlock the unknown one. Also I have not been able to witness 2 remaining events of luna. any idea how can i see now?

You need to spend more time working at the Guild to unlock the Grand Library quest

I already have it tho

Now you have to complete it

i cant seem to unlock 2 characters are they coming in the next update

All characters are unlockable

Either the combo of Kazuma, Chris, and Aqua works really well for the bandit camp... or you nerfed the bandits a bit. I was really struggling with the bandits but the aforementioned combo worked well in fending off the bandits. They also seemed to target Steph a lot, was that intentional? I'm glad I had a fair amount of healing items!

Is there some way to get rid of confusion outside of waiting it out? The Shadow boss at level 4 in the tomb seems to love spamming it, After thinking I finally got him, he pulls the "spam confusion so everyone kills themselves" card. BAD SHADOW! Just spam undead instead or something...

I will say I'm surprised Rin doesn't seem to be aware of her tanuki tail, at all. Is she teasing Kazuma or does she really not think about the tail at all?

Bandits' AI is purely random so Steph must've been pretty unlucky :)

Darkness's Bolster Ranks has a Rally upgrade which can prevent Confusion from applying

(+1)

Should i upgrade chris poison stab or max darkness intimidate skill? The confusion from darkness final upgrade make darkness taunt not really useful, but chris stab need to do a setup turn so idk if it better or not

hey i found an uncaught exception occurred wondering how to fiks it?

[code]

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  [Previous line repeated 20 more times]

  File "game/scripts/adventuring/adventuring.rpy", line 764, in script call

    $ adventure.on_room_enter()

  File "game/scripts/adventuring/locked_chest.rpy", line 350, in script

    $ adventure.current_room.contains.auto_pick()

  File "game/scripts/adventuring/locked_chest.rpy", line 350, in <module>

    $ adventure.current_room.contains.auto_pick()

AttributeError: 'Curio' object has no attribute 'auto_pick'

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2250, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2247, in script call

    $ adventure.battle.next_unit_turn_start()

  [Previous line repeated 20 more times]

  File "game/scripts/adventuring/adventuring.rpy", line 764, in script call

    $ adventure.on_room_enter()

  File "game/scripts/adventuring/locked_chest.rpy", line 350, in script

    $ adventure.current_room.contains.auto_pick()

  File "C:\Users\balaa\Downloads\adventurer-trainer-win-linux\adventurer_trainer.0.1.9a-0.1.9a-pc\renpy\ast.py", line 1138, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

  File "C:\Users\balaa\Downloads\adventurer-trainer-win-linux\adventurer_trainer.0.1.9a-0.1.9a-pc\renpy\python.py", line 1122, in py_exec_bytecode

    exec(bytecode, globals, locals)

  File "game/scripts/adventuring/locked_chest.rpy", line 350, in <module>

    $ adventure.current_room.contains.auto_pick()

AttributeError: 'Curio' object has no attribute 'auto_pick'

Windows-10-10.0.19045 AMD64

Ren'Py 8.1.2.23090503-Pastry0.3

Adventurer Trainer 0.1.9a 0.1.9a

Fri Aug  9 21:47:18 2024

[/code]

that will be fixed in the next update. Until then need to manually pick that lock

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