v0.1.3 Vision and Goals


Hey, adventurers!

The upcoming v0.1.3 update is shaping up to be the biggest yet, and while I'm hard at work making it a reality, I wanted to give you an idea of what changes you should expect.

As per the patron poll held a couple of weeks ago, the characters that will receive new events in the version are Megumin, Chris and Yunyun. There are a couple of main events planned as well, but I will not be divulging any more details pertaining to the story. What you might like to hear, though, is that a certain existing character underwent a visual revamp, and another one got her stop-frame animations replaced with video animations.

The main thing I'm focusing on in this update is polishing the existing systems and revamping the adventuring experience. Up until now, it lacked depth and there was little to no incentive to venture on an adventure unless it was important to the plot. Providing positive feedback for completing a quest and slaying monsters, adding a degree of randomness and allowing the players make more meaningful decisions outside of combat are some of the many ways I'm employing to address the issue. Updated visual effects and new curios (objects you can interact with) are on the list as well.

The "Recurrent" (repetitive) quests are going away, replaced by a new Quest Director. Every time you undertake a quest, the new system will generate a random adventure layout for you, allowing you to choose your own encounters and feel like you're exploring a location instead of running in a straight line. While they won't be vital to the main plot, the new Situations will only occur during exploration... and have I mentioned collectibles?

I've also taken into consideration concerns about the balancing. The levels/experience progression has been revamped, some skills buffed or changed, which should hopefully make them more viable.

That is all I have for you today. If you're a Patron, keep an eye out for the previews of the new or updated content either in Discord, or on Patreon. If you're not a Patron, consider becoming one to get more details about the upcoming updates and get early access to it when it's released!

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